#ifndef __MSG_IMP_WORLD___
#define __MSG_IMP_WORLD___


#include "Message/MsgBase.h"
#include "Message/MsgCategory.h"

//
//	Message
//	To get entity list from server for a selection
//
class  MsgEnterWorld : public MsgBase
{
public:
	enum{	Category = Msg::MC_Entity, Id = 1	};
	MsgEnterWorld(int m_nAccID = 0);

	virtual void dump();
	virtual bool validate();
public:
	int	m_nAccountID;
};


#endif
